Vault of the Void

In-app purchases
4.0
178 reviews
5K+
Downloads
Content rating
PEGI 3
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About this game

PC/Mobile Crossplay live now!

Vault of the Void is a single-player, low-RNG roguelike deckbuilder designed to put the power into your hands. Continuously build, transform and iterate on your deck as you progress through your run - or even before each battle, with a fixed deck size of 20 cards required before each fight.

Preview which enemies you’ll be battling before each encounter, giving you a chance to carefully plan your strategy. With no random events, your success is in your hands - and your creativity and skill define your chances of victory!

FEATURES
- Choose from 4 different classes, each one with a completely different playstyle!
- Constantly iterate on your deck with 440+ different cards!
- Battle 90+ fearsome monsters as you make your way to The Void.
- Change up your playstyle with 320+ Artifacts.
- Infuse your cards with different Void Stones - leading to endless combinations!
- PC/Mobile Crossplay: pick up where you left off at any time!
- A roguelike CCG where the power’s in your hands, and without RNG.
Updated on
Apr 26, 2025

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
This app may share these data types with third parties
App info and performance
This app may collect these data types
App activity and App info and performance
Data is encrypted in transit

Ratings and reviews

4.3
172 reviews
Alex
September 4, 2024
Good game. Just like; StS, dawncaster, Rogue Adventure, in that there are unique classes, and intricate level board with pretty cool original features (planning a path! So cool). 3 Stars cause finishing a run doesn't feel rewarding. There's no class upgrades, or perks to carry forward. You just rinse and repeat. It would be nice to implement some kind of progression through class upgrades/buffs, or even earning fixed relics of some sort. It just feels kind of stale. But it's super fun!
28 people found this review helpful
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Daniel Bayer
October 28, 2024
A game so good I bought it twice. It's a card building roguelike with its own identity. Easier than spire at a baseline and feels more like a sealed deck run instead. That's in part due to the design differences. There are 4 characters, each with 3 variations on starting deck that push you in different directions. Then the game is balanced around drawing to a fixed hand size, while maintaining energy. This lets you choose when to hold cards freely, or turn cards into energy to bank for later.
10 people found this review helpful
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Seb V
April 19, 2025
A very good alternative to Slay the Spire. Some key differences with StS : -Your deck is limited to 20 cards, and you can change cards in your deck whenever you want. You have way more control on deck composition and can pivot to an other build during a run. -You can see all battle rewards from the map screen, so you can prepare your deck in advance and aim for the cards you want. I'd recommend giving this a try to roguelike deckbuilder enjoyers, but it may be a bit too complex for newcomers.
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What’s new

Game Balance:
- Spirit Lock: now gain 1 energy on turn start instead of Overcharge 1 after breaking 3 chains in a battle.
- Emei Soul Piercer: deal 2 Shii a number of times equal to (battle round + 1) to the lowest HP enemy. No longer requires Solo, and one extra instance of Shii.
- Plum Blossom Needles: now deal damage to 20% of Shii on each enemy (instead of every 8 Shii on each enemy), plus the damage is now affected by Rage.
- Harvest Season: now Uncommon, up from Common.