
Brent Leal
I like the concept but I really don't know what the point is. It's an idle game, sure but it's 'too' idle. There's literally nothing to the game. Idle farm silver, upgrade quests/heroes to get further, reset for bonus points and that's it. There are 'dungeons' and pvp but fights last 2 seconds and require no strategy or thought. Pvp doesn't even say what level the opponent is, meaning you get destroyed. Heroes are all free/farmable but there's no real variation between them. Very disappointing.
16 people found this review helpful

A Google user
Been playing so far for about an hour... And so far, game seems somewhat fair. Reset function seems simple, tutorial explains the basics and the game (so far anyway ) doesn't have a massive wall in the distance. Nothing overly impressive yet, but a charming aesthetic, and definite replay value. TL;DR, Give it a try, might not be for you but a decent time sink for sure.
21 people found this review helpful

Avery Leier
It's fun, but a couple notes, the upgrade materials for weapons shouldn't be so expensive, and after coming back to the game from a time when they weren't. I see no reason for it besides forcing people to pay for progress. Resource Island should force you to attack guardians if there are free spots. No reason I should be knocked off a RI with 67 open spots because one of your players wants to be rude and pvp for no reason. It allows for whales to bully new players and make they not want to play.
1 person found this review helpful